Static Variables
ATTACK
Type
Int
Initial Value
0
Description
CPUs will fight taking their normal CPU level into account. This is the default behavior for a CPU unless otherwise specified.
EVADE
Type
Int
Initial Value
2
Description
CPUs will to avoid the player by running away, jumping, and rolling.
HUMAN
Type
Int
Initial Value
6
Description
CPUs will be controlled by human input.
IDLE
Type
Int
Initial Value
1
Description
CPUs will stand still while onstage, but will attempt to recover when knocked offstage. This is also the behavior for CPUs that are set to level 0.
JUMP
Type
Int
Initial Value
4
Description
CPUs will constantly jump in place.
SHIELD
Type
Int
Initial Value
5
Description
CPUs will constantly shield in place.
WALK
Type
Int
Initial Value
3
Description
CPUs will walk forward constantly, turning around when approaching the edge of a stage or platform.