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Static Variables

ATTACK

Type

Int

Initial Value

0

Description

CPUs will fight taking their normal CPU level into account. This is the default behavior for a CPU unless otherwise specified.

EVADE

Type

Int

Initial Value

2

Description

CPUs will to avoid the player by running away, jumping, and rolling.

HUMAN

Type

Int

Initial Value

6

Description

CPUs will be controlled by human input.

IDLE

Type

Int

Initial Value

1

Description

CPUs will stand still while onstage, but will attempt to recover when knocked offstage. This is also the behavior for CPUs that are set to level 0.

JUMP

Type

Int

Initial Value

4

Description

CPUs will constantly jump in place.

SHIELD

Type

Int

Initial Value

5

Description

CPUs will constantly shield in place.

WALK

Type

Int

Initial Value

3

Description

CPUs will walk forward constantly, turning around when approaching the edge of a stage or platform.