Skip to content

Static Variables

CState.ACTION

Type

Int

CState.AERIAL_BACK

Type

Int

CState.AERIAL_DOWN

Type

Int

CState.AERIAL_FORWARD

Type

Int

CState.AERIAL_NEUTRAL

Type

Int

CState.AERIAL_UP

Type

Int

CState.AIRDASH_ACCELERATING

Type

Int

CState.AIRDASH_DECELERATING

Type

Int

CState.AIRDASH_DELAY

Type

Int

CState.AIRDASH_DIRECTIONAL

Type

Int

CState.AIRDASH_ENDING

Type

Int

CState.AIRDASH_FULL_SPEED

Type

Int

CState.AIRDASH_INITIAL

Type

Int

CState.ASSIST_CALL

Type

Int

CState.BURIED

Type

Int

CState.CRASH_ATTACK

Type

Int

CState.CRASH_BOUNCE

Type

Int

CState.CRASH_GET_UP

Type

Int

CState.CRASH_LOOP

Type

Int

CState.CRASH_ROLL

Type

Int

CState.CRAWL_BACK

Type

Int

CState.CRAWL_FORWARD

Type

Int

CState.CROUCH_IN

Type

Int

CState.CROUCH_LOOP

Type

Int

CState.CROUCH_OUT

Type

Int

CState.DASH

Type

Int

CState.DASH_ATTACK

Type

Int

CState.DASH_PIVOT

Type

Int

CState.DISABLED

Type

Int

CState.EMOTE

Type

Int

CState.FALL

Type

Int

CState.FALL_SPECIAL

Type

Int

CState.GRAB

Type

Int

CState.GRAB_HOLD

Type

Int

CState.GRAB_PUMMEL

Type

Int

CState.HELD

Type

Int

CState.HURT_HEAVY

Type

Int

CState.HURT_HEAVY_HITSTOP

Type

Int

CState.HURT_LIGHT

Type

Int

CState.HURT_MEDIUM

Type

Int

CState.HURT_PARRY_STUN

Type

Int

CState.INTRO

Type

Int

CState.JAB

Type

Int

CState.JUMP_IN

Type

Int

CState.JUMP_LOOP

Type

Int

CState.JUMP_MIDAIR

Type

Int

CState.JUMP_OUT

Type

Int

CState.JUMP_SQUAT

Type

Int

CState.KO

Type

Int

CState.LAND

Type

Int

CState.LEDGE_ATTACK

Type

Int

CState.LEDGE_ATTACK_IN

Type

Int

CState.LEDGE_CLIMB

Type

Int

CState.LEDGE_CLIMB_IN

Type

Int

CState.LEDGE_IN

Type

Int

CState.LEDGE_JUMP

Type

Int

CState.LEDGE_JUMP_IN

Type

Int

CState.LEDGE_LOOP

Type

Int

CState.LEDGE_ROLL

Type

Int

CState.LEDGE_ROLL_CLIMB

Type

Int

CState.PARRY_FAIL

Type

Int

CState.PARRY_IN

Type

Int

CState.PARRY_SUCCESS

Type

Int

CState.REVIVAL

Type

Int

CState.ROLL

Type

Int

CState.RUN

Type

Int

CState.RUN_TURN

Type

Int

CState.SHIELD_AIR

Type

Int

CState.SHIELD_BREAK

Type

Int

CState.SHIELD_HURT

Type

Int

CState.SHIELD_IN

Type

Int

CState.SHIELD_LOOP

Type

Int

CState.SHIELD_OUT

Type

Int

CState.SKID

Type

Int

CState.SPECIAL_DOWN

Type

Int

CState.SPECIAL_NEUTRAL

Type

Int

CState.SPECIAL_SIDE

Type

Int

CState.SPECIAL_UP

Type

Int

CState.SPOT_DODGE

Type

Int

CState.STAND

Type

Int

CState.STAND_TURN

Type

Int

CState.STRONG_DOWN_ATTACK

Type

Int

CState.STRONG_DOWN_CHARGE

Type

Int

CState.STRONG_DOWN_IN

Type

Int

CState.STRONG_FORWARD_ATTACK

Type

Int

CState.STRONG_FORWARD_CHARGE

Type

Int

CState.STRONG_FORWARD_IN

Type

Int

CState.STRONG_UP_ATTACK

Type

Int

CState.STRONG_UP_CHARGE

Type

Int

CState.STRONG_UP_IN

Type

Int

CState.TECH

Type

Int

CState.TECH_CEILING

Type

Int

CState.TECH_ROLL

Type

Int

CState.TECH_WALL

Type

Int

CState.THROW_BACK

Type

Int

CState.THROW_DOWN

Type

Int

CState.THROW_FORWARD

Type

Int

CState.THROW_UP

Type

Int

CState.TILT_DOWN

Type

Int

CState.TILT_FORWARD

Type

Int

CState.TILT_UP

Type

Int

CState.TUMBLE

Type

Int

CState.UNINITIALIZED

Type

Int

CState.WALK_IN

Type

Int

CState.WALK_LOOP

Type

Int

CState.WALK_OUT

Type

Int

CState.WALL_CLING

Type

Int

CState.WALL_JUMP

Type

Int

CState.WALL_JUMP_IN

Type

Int

Static Functions

CState.constToString(value:Int):String

description

Translates constant to a user-readable string.