Static Variables
ACTION
Type
Int
Initial Value
n/a
Description
AERIAL_BACK
Type
Int
Initial Value
n/a
Description
AERIAL_DOWN
Type
Int
Initial Value
n/a
Description
AERIAL_FORWARD
Type
Int
Initial Value
n/a
Description
AERIAL_NEUTRAL
Type
Int
Initial Value
n/a
Description
AERIAL_UP
Type
Int
Initial Value
n/a
Description
AIRDASH_ACCELERATING
Type
Int
Initial Value
n/a
Description
AIRDASH_DECELERATING
Type
Int
Initial Value
n/a
Description
AIRDASH_DELAY
Type
Int
Initial Value
n/a
Description
AIRDASH_ENDING
Type
Int
Initial Value
n/a
Description
AIRDASH_FULL_SPEED
Type
Int
Initial Value
n/a
Description
AIRDASH_INITIAL
Type
Int
Initial Value
n/a
Description
ASSIST_CALL
Type
Int
Initial Value
n/a
Description
BURIED
Type
Int
Initial Value
n/a
Description
CRASH_ATTACK
Type
Int
Initial Value
n/a
Description
CRASH_BOUNCE
Type
Int
Initial Value
n/a
Description
CRASH_GET_UP
Type
Int
Initial Value
n/a
Description
CRASH_LOOP
Type
Int
Initial Value
n/a
Description
CRASH_ROLL
Type
Int
Initial Value
n/a
Description
CRAWL_BACK
Type
Int
Initial Value
n/a
Description
CRAWL_FORWARD
Type
Int
Initial Value
n/a
Description
CROUCH_IN
Type
Int
Initial Value
n/a
Description
CROUCH_LOOP
Type
Int
Initial Value
n/a
Description
CROUCH_OUT
Type
Int
Initial Value
n/a
Description
DASH
Type
Int
Initial Value
n/a
Description
DASH_ATTACK
Type
Int
Initial Value
n/a
Description
DASH_PIVOT
Type
Int
Initial Value
n/a
Description
DISABLED
Type
Int
Initial Value
n/a
Description
EMOTE
Type
Int
Initial Value
n/a
Description
FALL
Type
Int
Initial Value
n/a
Description
FALL_SPECIAL
Type
Int
Initial Value
n/a
Description
GRAB
Type
Int
Initial Value
n/a
Description
GRAB_HOLD
Type
Int
Initial Value
n/a
Description
GRAB_PUMMEL
Type
Int
Initial Value
n/a
Description
HELD
Type
Int
Initial Value
n/a
Description
HURT_HEAVY
Type
Int
Initial Value
n/a
Description
HURT_HEAVY_HITSTOP
Type
Int
Initial Value
n/a
Description
HURT_LIGHT
Type
Int
Initial Value
n/a
Description
HURT_MEDIUM
Type
Int
Initial Value
n/a
Description
HURT_PARRY_STUN
Type
Int
Initial Value
n/a
Description
INTRO
Type
Int
Initial Value
n/a
Description
JAB
Type
Int
Initial Value
n/a
Description
JUMP_IN
Type
Int
Initial Value
n/a
Description
JUMP_LOOP
Type
Int
Initial Value
n/a
Description
JUMP_MIDAIR
Type
Int
Initial Value
n/a
Description
JUMP_OUT
Type
Int
Initial Value
n/a
Description
JUMP_SQUAT
Type
Int
Initial Value
n/a
Description
KO
Type
Int
Initial Value
n/a
Description
LAND
Type
Int
Initial Value
n/a
Description
LEDGE_ATTACK
Type
Int
Initial Value
n/a
Description
LEDGE_ATTACK_IN
Type
Int
Initial Value
n/a
Description
LEDGE_CLIMB
Type
Int
Initial Value
n/a
Description
LEDGE_CLIMB_IN
Type
Int
Initial Value
n/a
Description
LEDGE_IN
Type
Int
Initial Value
n/a
Description
LEDGE_JUMP
Type
Int
Initial Value
n/a
Description
LEDGE_JUMP_IN
Type
Int
Initial Value
n/a
Description
LEDGE_LOOP
Type
Int
Initial Value
n/a
Description
LEDGE_ROLL
Type
Int
Initial Value
n/a
Description
LEDGE_ROLL_CLIMB
Type
Int
Initial Value
n/a
Description
PARRY_FAIL
Type
Int
Initial Value
n/a
Description
PARRY_IN
Type
Int
Initial Value
n/a
Description
PARRY_SUCCESS
Type
Int
Initial Value
n/a
Description
REVIVAL
Type
Int
Initial Value
n/a
Description
ROLL
Type
Int
Initial Value
n/a
Description
RUN
Type
Int
Initial Value
n/a
Description
RUN_TURN
Type
Int
Initial Value
n/a
Description
SHIELD_AIR
Type
Int
Initial Value
n/a
Description
SHIELD_BREAK
Type
Int
Initial Value
n/a
Description
SHIELD_HURT
Type
Int
Initial Value
n/a
Description
SHIELD_IN
Type
Int
Initial Value
n/a
Description
SHIELD_LOOP
Type
Int
Initial Value
n/a
Description
SHIELD_OUT
Type
Int
Initial Value
n/a
Description
SKID
Type
Int
Initial Value
n/a
Description
SPECIAL_DOWN
Type
Int
Initial Value
n/a
Description
SPECIAL_NEUTRAL
Type
Int
Initial Value
n/a
Description
SPECIAL_SIDE
Type
Int
Initial Value
n/a
Description
SPECIAL_UP
Type
Int
Initial Value
n/a
Description
SPOT_DODGE
Type
Int
Initial Value
n/a
Description
STAND
Type
Int
Initial Value
n/a
Description
STAND_TURN
Type
Int
Initial Value
n/a
Description
STRONG_DOWN_ATTACK
Type
Int
Initial Value
n/a
Description
STRONG_DOWN_CHARGE
Type
Int
Initial Value
n/a
Description
STRONG_DOWN_IN
Type
Int
Initial Value
n/a
Description
STRONG_FORWARD_ATTACK
Type
Int
Initial Value
n/a
Description
STRONG_FORWARD_CHARGE
Type
Int
Initial Value
n/a
Description
STRONG_FORWARD_IN
Type
Int
Initial Value
n/a
Description
STRONG_UP_ATTACK
Type
Int
Initial Value
n/a
Description
STRONG_UP_CHARGE
Type
Int
Initial Value
n/a
Description
STRONG_UP_IN
Type
Int
Initial Value
n/a
Description
TECH
Type
Int
Initial Value
n/a
Description
TECH_CEILING
Type
Int
Initial Value
n/a
Description
TECH_ROLL
Type
Int
Initial Value
n/a
Description
TECH_WALL
Type
Int
Initial Value
n/a
Description
THROW_BACK
Type
Int
Initial Value
n/a
Description
THROW_DOWN
Type
Int
Initial Value
n/a
Description
THROW_FORWARD
Type
Int
Initial Value
n/a
Description
THROW_UP
Type
Int
Initial Value
n/a
Description
TILT_DOWN
Type
Int
Initial Value
n/a
Description
TILT_FORWARD
Type
Int
Initial Value
n/a
Description
TILT_UP
Type
Int
Initial Value
n/a
Description
TUMBLE
Type
Int
Initial Value
n/a
Description
UNINITIALIZED
Type
Int
Initial Value
n/a
Description
WALK_IN
Type
Int
Initial Value
n/a
Description
WALK_LOOP
Type
Int
Initial Value
n/a
Description
WALK_OUT
Type
Int
Initial Value
n/a
Description
Static Functions
constToString(value:Int):String
Description
Translates constant to a user-readable string.