Static Variables
CState.ACTION
Type
Int
CState.AERIAL_BACK
Type
Int
CState.AERIAL_DOWN
Type
Int
CState.AERIAL_FORWARD
Type
Int
CState.AERIAL_NEUTRAL
Type
Int
CState.AERIAL_UP
Type
Int
CState.AIRDASH_ACCELERATING
Type
Int
CState.AIRDASH_DECELERATING
Type
Int
CState.AIRDASH_DELAY
Type
Int
CState.AIRDASH_DIRECTIONAL
Type
Int
CState.AIRDASH_ENDING
Type
Int
CState.AIRDASH_FULL_SPEED
Type
Int
CState.AIRDASH_INITIAL
Type
Int
CState.ASSIST_CALL
Type
Int
CState.BURIED
Type
Int
CState.CRASH_ATTACK
Type
Int
CState.CRASH_BOUNCE
Type
Int
CState.CRASH_GET_UP
Type
Int
CState.CRASH_LOOP
Type
Int
CState.CRASH_ROLL
Type
Int
CState.CRAWL_BACK
Type
Int
CState.CRAWL_FORWARD
Type
Int
CState.CROUCH_IN
Type
Int
CState.CROUCH_LOOP
Type
Int
CState.CROUCH_OUT
Type
Int
CState.DASH
Type
Int
CState.DASH_ATTACK
Type
Int
CState.DASH_PIVOT
Type
Int
CState.DISABLED
Type
Int
CState.EMOTE
Type
Int
CState.FALL
Type
Int
CState.FALL_SPECIAL
Type
Int
CState.GRAB
Type
Int
CState.GRAB_HOLD
Type
Int
CState.GRAB_PUMMEL
Type
Int
CState.HELD
Type
Int
CState.HURT_HEAVY
Type
Int
CState.HURT_HEAVY_HITSTOP
Type
Int
CState.HURT_LIGHT
Type
Int
CState.HURT_MEDIUM
Type
Int
CState.HURT_PARRY_STUN
Type
Int
CState.INTRO
Type
Int
CState.JAB
Type
Int
CState.JUMP_IN
Type
Int
CState.JUMP_LOOP
Type
Int
CState.JUMP_MIDAIR
Type
Int
CState.JUMP_OUT
Type
Int
CState.JUMP_SQUAT
Type
Int
CState.KO
Type
Int
CState.LAND
Type
Int
CState.LEDGE_ATTACK
Type
Int
CState.LEDGE_ATTACK_IN
Type
Int
CState.LEDGE_CLIMB
Type
Int
CState.LEDGE_CLIMB_IN
Type
Int
CState.LEDGE_IN
Type
Int
CState.LEDGE_JUMP
Type
Int
CState.LEDGE_JUMP_IN
Type
Int
CState.LEDGE_LOOP
Type
Int
CState.LEDGE_ROLL
Type
Int
CState.LEDGE_ROLL_CLIMB
Type
Int
CState.PARRY_FAIL
Type
Int
CState.PARRY_IN
Type
Int
CState.PARRY_SUCCESS
Type
Int
CState.REVIVAL
Type
Int
CState.ROLL
Type
Int
CState.RUN
Type
Int
CState.RUN_TURN
Type
Int
CState.SHIELD_AIR
Type
Int
CState.SHIELD_BREAK
Type
Int
CState.SHIELD_HURT
Type
Int
CState.SHIELD_IN
Type
Int
CState.SHIELD_LOOP
Type
Int
CState.SHIELD_OUT
Type
Int
CState.SKID
Type
Int
CState.SPECIAL_DOWN
Type
Int
CState.SPECIAL_NEUTRAL
Type
Int
CState.SPECIAL_SIDE
Type
Int
CState.SPECIAL_UP
Type
Int
CState.SPOT_DODGE
Type
Int
CState.STAND
Type
Int
CState.STAND_TURN
Type
Int
CState.STRONG_DOWN_ATTACK
Type
Int
CState.STRONG_DOWN_CHARGE
Type
Int
CState.STRONG_DOWN_IN
Type
Int
CState.STRONG_FORWARD_ATTACK
Type
Int
CState.STRONG_FORWARD_CHARGE
Type
Int
CState.STRONG_FORWARD_IN
Type
Int
CState.STRONG_UP_ATTACK
Type
Int
CState.STRONG_UP_CHARGE
Type
Int
CState.STRONG_UP_IN
Type
Int
CState.TECH
Type
Int
CState.TECH_CEILING
Type
Int
CState.TECH_ROLL
Type
Int
CState.TECH_WALL
Type
Int
CState.THROW_BACK
Type
Int
CState.THROW_DOWN
Type
Int
CState.THROW_FORWARD
Type
Int
CState.THROW_UP
Type
Int
CState.TILT_DOWN
Type
Int
CState.TILT_FORWARD
Type
Int
CState.TILT_UP
Type
Int
CState.TUMBLE
Type
Int
CState.UNINITIALIZED
Type
Int
CState.WALK_IN
Type
Int
CState.WALK_LOOP
Type
Int
CState.WALK_OUT
Type
Int
CState.WALL_CLING
Type
Int
CState.WALL_JUMP
Type
Int
CState.WALL_JUMP_IN
Type
Int
Static Functions
CState.constToString(value:Int):String
description
Translates constant to a user-readable string.