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Instance Variables

damageGivenThisLife

Type

Array<Float>

Initial Value

n/a

Description

Total damage given to other characters, this life, split up by port.

damageGivenTotal

Type

Array<Float>

Initial Value

n/a

Description

Total damage given to other characters, split up by port.

damageTakenThisLife

Type

Array<Float>

Initial Value

n/a

Description

Total damage taken by other characters, this life, split up by port.

damageTakenTotal

Type

Array<Float>

Initial Value

n/a

Description

Total damage taken by other characters, split up by port.

falls

Type

Int

Initial Value

n/a

Description

Total Falls

framesSinceDamageTaken

Type

Int

Initial Value

n/a

Description

Frames since this player last took damage

kos

Type

Int

Initial Value

n/a

Description

Total ko's

kosThisLife

Type

Int

Initial Value

n/a

Description

Current ko's since death

multiKills

Type

Array<Int>

Initial Value

n/a

Description

Keeps track of list of ports that were ko'd and count toward multi-kill status

selfDestructs

Type

Int

Initial Value

n/a

Description

Total Self Destructs

shieldCombo

Type

Int

Initial Value

n/a

Description

Keeps track of successful shields since last damage given / received

timeDefeated

Type

Int

Initial Value

n/a

Description

Time elapsed when you were defeated