Instance Variables
damageGivenThisLife
Type
Array<Float>
Initial Value
n/a
Description
Total damage given to other characters, this life, split up by port.
damageGivenTotal
Type
Array<Float>
Initial Value
n/a
Description
Total damage given to other characters, split up by port.
damageTakenThisLife
Type
Array<Float>
Initial Value
n/a
Description
Total damage taken by other characters, this life, split up by port.
damageTakenTotal
Type
Array<Float>
Initial Value
n/a
Description
Total damage taken by other characters, split up by port.
falls
Type
Int
Initial Value
n/a
Description
Total Falls
framesSinceDamageTaken
Type
Int
Initial Value
n/a
Description
Frames since this player last took damage
kos
Type
Int
Initial Value
n/a
Description
Total ko's
kosThisLife
Type
Int
Initial Value
n/a
Description
Current ko's since death
multiKills
Type
Array<Int>
Initial Value
n/a
Description
Keeps track of list of ports that were ko'd and count toward multi-kill status
selfDestructs
Type
Int
Initial Value
n/a
Description
Total Self Destructs
shieldCombo
Type
Int
Initial Value
n/a
Description
Keeps track of successful shields since last damage given / received
timeDefeated
Type
Int
Initial Value
n/a
Description
Time elapsed when you were defeated