Instance Functions
addEventListener(type:Int, func:Listener, options?:EventListenerOptions):Void
addTimer(interval:Int, repeats:Int, func, options?:IntervalTimerOptions):Int
getBackgroundBehindContainer():Container
getBackgroundEffectsContainer():Container
getBackgroundShadowsContainer():Container
getBackgroundStructuresContainer():Container
getCameraAnchors():Array<RectCollisionArea>
getCameraBounds():RectCollisionArea
getCharactersBackContainer():Container
getCharactersContainer():Container
getCharactersFrontContainer():Container
getCurrentFrame():Int
getDeathBounds():RectCollisionArea
getForegroundEffectsContainer():Container
getForegroundFrontContainer():Container
getForegroundShadowsContainer():Container
getForegroundStructuresContainer():Container
getMatchGraphicsContainer():Container
description
Get the container in which match graphics are rendered in. This container is layered above the hud and all stage/camera layers.
getResource():Resource
getTotalFrames():Int
hasAnimation(animation:String):Bool
hasEventListener(type:Int, func?:Listener):Bool
isDisposed():Bool
pause():Void
playAnimation(name:String):Void
playFrame(frame:Int):Void
playLabel(label:String):Void
removeEventListener(type:Int, func:Listener):Void
removeTimer(uid:Int):Bool
resume():Void
updateLightboxStats(id:Int, lightboxStats:LightboxStatsProps):Void
description
Not currently implemented, will have no effect.
updateStageStats(stats:StageStatsProps):Void
description
Updates the stage's stats that are allowed to be changed. Currently, only ambient color and each blast zone's type can be changed.