Skip to content

Instance Functions

addEventListener(type:Int, func:Listener, options?:EventListenerOptions):Void

addTimer(interval:Int, repeats:Int, func, options?:IntervalTimerOptions):Int

getBackgroundBehindContainer():Container

getBackgroundEffectsContainer():Container

getBackgroundShadowsContainer():Container

getBackgroundStructuresContainer():Container

getCameraAnchors():Array<RectCollisionArea>

getCameraBounds():RectCollisionArea

getCharactersBackContainer():Container

getCharactersContainer():Container

getCharactersFrontContainer():Container

getCurrentFrame():Int

getDeathBounds():RectCollisionArea

getForegroundEffectsContainer():Container

getForegroundFrontContainer():Container

getForegroundShadowsContainer():Container

getForegroundStructuresContainer():Container

getMatchGraphicsContainer():Container

description

Get the container in which match graphics are rendered in. This container is layered above the hud and all stage/camera layers.

getResource():Resource

getTotalFrames():Int

hasAnimation(animation:String):Bool

hasEventListener(type:Int, func?:Listener):Bool

isDisposed():Bool

pause():Void

playAnimation(name:String):Void

playFrame(frame:Int):Void

playLabel(label:String):Void

removeEventListener(type:Int, func:Listener):Void

removeTimer(uid:Int):Bool

resume():Void

updateLightboxStats(id:Int, lightboxStats:LightboxStatsProps):Void

description

Not currently implemented, will have no effect.

updateStageStats(stats:StageStatsProps):Void

description

Updates the stage's stats that are allowed to be changed. Currently, only ambient color and each blast zone's type can be changed.