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Static Variables

GlobalVfx.AIRDASH

Type

String

GlobalVfx.AIRDASH_BACK

Type

String

GlobalVfx.CLANK

Type

String

GlobalVfx.CRASH_BOUNCE

Type

String

GlobalVfx.CRASH_BOUNCE_BACK

Type

String

GlobalVfx.CRASH_NORMAL

Type

String

GlobalVfx.DOUBLE_JUMP_DUST

Type

String

GlobalVfx.DOUBLE_JUMP_DUST_BACK

Type

String

GlobalVfx.DUST_POOF

Type

String

GlobalVfx.DUST_POOF_BACK

Type

String

GlobalVfx.DUST_SPIN

Type

String

GlobalVfx.DUST_SPIN_BACK

Type

String

GlobalVfx.DUST_START_HEAVY

Type

String

GlobalVfx.DUST_START_LIGHT

Type

String

GlobalVfx.DUST_THROUGH

Type

String

GlobalVfx.FATAL_NORMAL_ANGLED_HIT

Type

String

GlobalVfx.FATAL_NORMAL_ANGLED_HIT_BACK

Type

String

GlobalVfx.FATAL_NORMAL_HIT

Type

String

GlobalVfx.FATAL_NORMAL_HIT_BACK

Type

String

GlobalVfx.GROUNDED_SPIKE

Type

String

GlobalVfx.GROUNDED_SPIKE_BACK

Type

String

GlobalVfx.GROUND_BOUNCE

Type

String

GlobalVfx.GROUND_BOUNCE_BACK

Type

String

GlobalVfx.HEAVY_NORMAL_ANGLED_HIT

Type

String

GlobalVfx.HEAVY_NORMAL_ANGLED_HIT_BACK

Type

String

GlobalVfx.HEAVY_NORMAL_HIT

Type

String

GlobalVfx.HEAVY_NORMAL_HIT_BACK

Type

String

GlobalVfx.JUMP_TRAIL

Type

String

GlobalVfx.KNOCKBACK_SMOKE

Type

String

GlobalVfx.KO_BLAST

Type

String

GlobalVfx.LAND_DUST

Type

String

GlobalVfx.LAND_DUST_BACK

Type

String

GlobalVfx.LIGHT_NORMAL_ANGLED_HIT

Type

String

GlobalVfx.LIGHT_NORMAL_ANGLED_HIT_BACK

Type

String

GlobalVfx.LIGHT_NORMAL_HIT

Type

String

GlobalVfx.LIGHT_NORMAL_HIT_BACK

Type

String

GlobalVfx.MEDIUM_NORMAL_ANGLED_HIT

Type

String

GlobalVfx.MEDIUM_NORMAL_ANGLED_HIT_BACK

Type

String

GlobalVfx.MEDIUM_NORMAL_HIT

Type

String

GlobalVfx.MEDIUM_NORMAL_HIT_BACK

Type

String

GlobalVfx.REVIVAL

Type

String

GlobalVfx.SPARKLE_FASTFALL

Type

String

GlobalVfx.SPARKLE_HEAVY

Type

String

GlobalVfx.SPARKLE_LIGHT

Type

String

GlobalVfx.SPIKE

Type

String

GlobalVfx.SPIKE_BACK

Type

String

GlobalVfx.STAMINA_EXPLODE

Type

String