Static Variables
GlobalVfx.AIRDASH
Type
String
GlobalVfx.AIRDASH_BACK
Type
String
GlobalVfx.CLANK
Type
String
GlobalVfx.CRASH_BOUNCE
Type
String
GlobalVfx.CRASH_BOUNCE_BACK
Type
String
GlobalVfx.CRASH_NORMAL
Type
String
GlobalVfx.DOUBLE_JUMP_DUST
Type
String
GlobalVfx.DOUBLE_JUMP_DUST_BACK
Type
String
GlobalVfx.DUST_POOF
Type
String
GlobalVfx.DUST_POOF_BACK
Type
String
GlobalVfx.DUST_SPIN
Type
String
GlobalVfx.DUST_SPIN_BACK
Type
String
GlobalVfx.DUST_START_HEAVY
Type
String
GlobalVfx.DUST_START_LIGHT
Type
String
GlobalVfx.DUST_THROUGH
Type
String
GlobalVfx.FATAL_NORMAL_ANGLED_HIT
Type
String
GlobalVfx.FATAL_NORMAL_ANGLED_HIT_BACK
Type
String
GlobalVfx.FATAL_NORMAL_HIT
Type
String
GlobalVfx.FATAL_NORMAL_HIT_BACK
Type
String
GlobalVfx.GROUNDED_SPIKE
Type
String
GlobalVfx.GROUNDED_SPIKE_BACK
Type
String
GlobalVfx.GROUND_BOUNCE
Type
String
GlobalVfx.GROUND_BOUNCE_BACK
Type
String
GlobalVfx.HEAVY_NORMAL_ANGLED_HIT
Type
String
GlobalVfx.HEAVY_NORMAL_ANGLED_HIT_BACK
Type
String
GlobalVfx.HEAVY_NORMAL_HIT
Type
String
GlobalVfx.HEAVY_NORMAL_HIT_BACK
Type
String
GlobalVfx.JUMP_TRAIL
Type
String
GlobalVfx.KNOCKBACK_SMOKE
Type
String
GlobalVfx.KO_BLAST
Type
String
GlobalVfx.LAND_DUST
Type
String
GlobalVfx.LAND_DUST_BACK
Type
String
GlobalVfx.LIGHT_NORMAL_ANGLED_HIT
Type
String
GlobalVfx.LIGHT_NORMAL_ANGLED_HIT_BACK
Type
String
GlobalVfx.LIGHT_NORMAL_HIT
Type
String
GlobalVfx.LIGHT_NORMAL_HIT_BACK
Type
String
GlobalVfx.MEDIUM_NORMAL_ANGLED_HIT
Type
String
GlobalVfx.MEDIUM_NORMAL_ANGLED_HIT_BACK
Type
String
GlobalVfx.MEDIUM_NORMAL_HIT
Type
String
GlobalVfx.MEDIUM_NORMAL_HIT_BACK
Type
String
GlobalVfx.REVIVAL
Type
String
GlobalVfx.SPARKLE_FASTFALL
Type
String
GlobalVfx.SPARKLE_HEAVY
Type
String
GlobalVfx.SPARKLE_LIGHT
Type
String
GlobalVfx.SPIKE
Type
String
GlobalVfx.SPIKE_BACK
Type
String
GlobalVfx.STAMINA_EXPLODE
Type
String