Instance Variables
assistBgBeforeTrail
Type
Bool
Initial Value
false
Description
If the assist render has a separate background layer (postfixed with _bg), it will get placed behind the assist render on the hud and cut-in If this value is TRUE, the background layer will be layered before the "trail / repeating after-image effect" on the assist cut-in
assistChargeValue
Type
Float
Initial Value
100
Description
Amount of damage required to fully charge the assist (default damage is 100).