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Instance Variables

assistBgBeforeTrail

Type

Bool

Initial Value

false

Description

If the assist render has a separate background layer (postfixed with _bg), it will get placed behind the assist render on the hud and cut-in If this value is TRUE, the background layer will be layered before the "trail / repeating after-image effect" on the assist cut-in

assistChargeValue

Type

Float

Initial Value

100

Description

Amount of damage required to fully charge the assist (default damage is 100).