Skip to content

Instance Functions

addToBlacklist(gameObject:GameObject):Void

addToWhitelist(gameObject:GameObject):Void

getStructureStat(name:String):Dynamic

getType():Int

isBlacklisted(gameObject:GameObject):Bool

isWhitelisted(gameObject:GameObject):Bool

removeFromBlacklist(gameObject:GameObject):Void

removeFromWhitelist(gameObject:GameObject):Void

updateStructureStats(stats:StructureStatsProps):Void