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Instance Functions
addToBlacklist(gameObject:GameObject):Void
addToWhitelist(gameObject:GameObject):Void
getStructureStat(name:String):Dynamic
getType():Int
isBlacklisted(gameObject:GameObject):Bool
isWhitelisted(gameObject:GameObject):Bool
removeFromBlacklist(gameObject:GameObject):Void
removeFromWhitelist(gameObject:GameObject):Void
updateStructureStats(stats:StructureStatsProps):Void