Instance Variables
ambientColor
Type
Int
Initial Value
-1
description
Specifies the color that should be added to non-stage elements
animationId
Type
String
Initial Value
null
description
The name of the animation that contains the stage's main contents
bottomBlastZoneType
Type
Int
Initial Value
null
description
Sets the blast zone type of the bottom blastzone
camera
Type
GameCameraConfigSettings
Initial Value
null
description
Camera settings for the stage
leftBlastZoneType
Type
Int
Initial Value
null
description
Sets the blast zone type of the left blastzone
rightBlastZoneType
Type
Int
Initial Value
null
description
Sets the blast zone type of the right blastzone
shadowLayers
Type
Array<StageShadowLayerStatsProps>
Initial Value
null
description
Shadow layers for the stage
spriteContent
Type
String
Initial Value
null
description
The content id path of the sprite to load for this stage
topBlastZoneType
Type
Int
Initial Value
null
description
Sets the blast zone type of the top blastzone