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Instance Variables

ambientColor

Type

Int

Initial Value

-1

description

Specifies the color that should be added to non-stage elements

animationId

Type

String

Initial Value

null

description

The name of the animation that contains the stage's main contents

bottomBlastZoneType

Type

Int

Initial Value

null

description

Sets the blast zone type of the bottom blastzone

camera

Type

GameCameraConfigSettings

Initial Value

null

description

Camera settings for the stage

leftBlastZoneType

Type

Int

Initial Value

null

description

Sets the blast zone type of the left blastzone

rightBlastZoneType

Type

Int

Initial Value

null

description

Sets the blast zone type of the right blastzone

shadowLayers

Type

Array<StageShadowLayerStatsProps>

Initial Value

null

description

Shadow layers for the stage

spriteContent

Type

String

Initial Value

null

description

The content id path of the sprite to load for this stage

topBlastZoneType

Type

Int

Initial Value

null

description

Sets the blast zone type of the top blastzone