Instance Functions
addEventListener(type:Int, func:Listener, options?:EventListenerOptions):Void
Description
addForcedTarget(entity:Entity):Void
Description
addTarget(entity:Entity):Void
Description
addTimedTarget(entity:Entity, length:Int):Void
Description
addTimedTargetPoint(point:Point, length:Int):Void
Description
deleteForcedTarget(entity:Entity):Void
Description
deleteTarget(entity:Entity):Void
Description
deleteTimedTarget(entity:Entity):Void
Description
deleteTimedTargetPoint(point:Point):Void
Description
getBackgroundContainer():Container
Description
getBackgroundContainers():Array<Container>
Description
getForegroundContainer():Container
Description
getMode():Int
Description
getParallaxSprites():Array<Sprite>
Description
getViewportHeight():Float
Description
getViewportWidth():Float
Description
getX():Float
Description
getY():Float
Description
getZoomScaleX():Float
Description
getZoomScaleY():Float
Description
hasEventListener(type:Int, func?:Listener):Bool
Description
horizontalShake(intensity:Float, duration?:Int, frequency?:Float, waveType?:Int, decayType?:Int, customWaveSamples?:Array<Float>, customDecaySamples?:Array<Float>):Void
Description
isDisposed():Bool
Description
removeEventListener(type:Int, func:Listener):Void
Description
setBackgroundOffset(index:Int, x:Float, y:Float):Void
Description
Adjust a background container's view body offset. Useful for creating automatic scroll. Parameters:
- index - Index of the background to offset
- x - X offset
- y - Y offset
setLockedPosition(x:Float, y:Float):Void
Description
Set the camera to a locked position. This is only used when the camera is in locked mode. Parameters:
- x - The x coordinate of the locked position
- y - The y coordinate of the locked position
setLockedZoom(zoomX:Float, zoomY:Float):Void
Description
Set the camera to a specific zoom amount. Forces the camera into zoom mode if not already in zoom or locked modes. 1x zoom is the default, and 0.5x zoom is zoomed out to show twice the area. Parameters:
- zoomX - The x zoom factor to apply to the camera
- zoomY - The y zoom factor to apply to the camera