A class containing parameters that configures the default settings of a Character in a match. These override values given in the MatchConfig.
Instance Variables
assist
Type
ResourceIdentifier
Initial Value
null
Description
The content/resource ID of the assist to load for the player. If set to null, this assist slot will be considered empty.
assistBorder
Type
PlayerBorder
Initial Value
null
Description
Specify a border to show on this assist
assistCostume
Type
Int
Initial Value
-1
Description
Assigns a costume to the assist. If this value set to a negative number, the default costume will be used. Otherwise this value corresponds to the index of the costume within the assist's costume array.
hasRandomAssist
Type
Bool
Initial Value
false
Description
Returns true if the assist was randomly selected.
startAssistCharge
Type
Float
Initial Value
-1
Description
Starting assist charge for players. This overrides the startAssistCharge value provided by the level data settings for the match unless set to -1.
unlimitedAssist
Type
Bool
Initial Value
false
Description
Unlimited final strongs?