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A class containing parameters that configures the default settings of a Character in a match. These override values given in the MatchConfig.

Instance Variables

assist

Type

ResourceIdentifier

Initial Value

null

Description

The content/resource ID of the assist to load for the player. If set to null, this assist slot will be considered empty.

assistBorder

Type

PlayerBorder

Initial Value

null

Description

Specify a border to show on this assist

assistCostume

Type

Int

Initial Value

-1

Description

Assigns a costume to the assist. If this value set to a negative number, the default costume will be used. Otherwise this value corresponds to the index of the costume within the assist's costume array.

hasRandomAssist

Type

Bool

Initial Value

false

Description

Returns true if the assist was randomly selected.

startAssistCharge

Type

Float

Initial Value

-1

Description

Starting assist charge for players. This overrides the startAssistCharge value provided by the level data settings for the match unless set to -1.

unlimitedAssist

Type

Bool

Initial Value

false

Description

Unlimited final strongs?